
Halo 2 Maps
Playing a match of Halo 2: Anniversary got me thinking of what 343i may do for Halo 2's upcoming season when it's added to MCC's PC client. One idea I had was perhaps they may add more Halo 2 maps to the Anniversary multiplayer (either Forge or complete remakes.)How likely do you guys think this is? As you may recall, MCC did not launch with Remnant (the Relic remake), but it came out in May 2015.Are there any maps that didn't launch with Halo 2: Anniversary's multiplayer you'd like to see? I would like to see at least Headlong and Midship be remade. Foundation seems like a clear choice for a Forge remake.
It is possible to overload certain objects in many of the Halo 2 Multiplayer Maps. By overloading I mean removing it from the map altogether. You can overload most anything that is not actually connected to the map itself. Please note that it seems that you will need at least 8 others for this to work. The easiest example is in Zanzibar. List of multiplayer maps in Halo 2.that Gek 'Lhar was blinded in one eye by Rion Forge?that Halo: Combat Evolved and Halo 2 take place during the Ninth Age of Reclamation?that while the SPARTAN-IVs' biological enhancements are less potent than those of their predecessors, their more advanced GEN2 MJOLNIR armor compensates for this?that there was a deleted concept for a police.
49Halo 2Fight ClubN/ABoxing, Punchout(Variant 1)Objective: Score the most points. Absolutely NO KILLING unless you are inside of the hill.Map: LockoutGame mode: King of the HillStarting weapon: Plasma PistolWeapons on map: NonePlayer traits: No shields and No ammo(Variant 1)Objective: 2 men enter, only 1 lives.
Boxing match.Map: RelicGametype: FFA SlayerVehicles: WarthogsWeapons: Plasma PistolsOver shields onSpecial Rules: Use a warthog to plug the holes in the pit on Relic, so once you jump down there is no way out. Then you you 1v1 fight to the death in the pit, one fight at a time, no killing unless you are in the pit.Team Slayer, Slayer/Lockout. 94Halo 3AstronautsSpace stationxkreep, Monkeychow67Litty Critties, Sgt FergusAstronauts EPHT, (Space/Space Station 41 ), ODST HQ, Under Attack!, Space station v3 (3 elephants in the sky), Space station v4 (4 elephants in the sky), As zombie, knock over the floating elephants in an attempt to kill the humans. If you're a human, try to kill the zombie before he/she knocks over all of your elephants. Forged on Sandtrap.
300Halo 3Biker GangsN/AQuatoriaEssentially, it’s a version of team slayer in which each spawn point has choppers and ghosts. The idea is that each team hits the wide open roads of sandtrap in those bikes and goes to take out the opposing gang. It’s chaotic as hell, and a hell of a lot of fun. We tested it out tonight with a bunch of UC’s SA friends, and they loved it.
Note: Dysfunction Junction applies to pretty much every single character listed here. Of course, it's a Justified Trope, due to the Psitanium, the fact several characters reside at an insane asylum, the social status of psychics. The world of Psychonauts also possesses an Amazing Technicolor. Ford Cruller is one of the original Psychonauts, and one of the best. His psychic capabilities were astonishingly high, as he is the only character in the game capable of penetrating Razputin's mind (aside from Raz's own father, who managed it after a great deal of effort; Coach Oleander couldn't even procure Raz's name, thinking it began with. A main character in the game 'Psychonauts' Linda the Lungfish. Linda the Lungfish is a misunderstood monster in Psychonauts. She was modified by Coach Oleander's experimenting. Maloof Canola. Maloof Canola is a camper at Whispering Rock Psychic Summer Camp. He's short and is usually picked on by bullies. Psychonauts rating. What would a Tim Schafer adventure be without an electic cast of characters? In Psychonauts you'll find some of the craziest character designs you've ever seen both in dialogue and physical. Characters in the Psychonauts series.
The only downside is that you can only put four choppers on a map, apparently due to hard coded limits. It kept me from making every vehicle a chopper, like I wanted to.Game ModeSlayer/Sandtrap.
301Halo 3Vampire CourtsN/AevilidlerPlayers are faster and lighter, start with only the energy sword, regenerateshields half as fast and can steal shield when killing other players, up to doublenormal shield power.But when they’re around their VIP, they slow down (as a reminder to keep himalive) but get regular shield regen again. The VIP has been tweaked slightly to besomewhat tougher.It needs testing and further tweaking, of course:)I wish it was possible to make a Tally-Ho! Variant also, but I guess that wouldbe too much for a poor 360 if they gave us the option to also spawn bots.VIP. 302Halo 3VampireMalderiMalderiAltered Settings:Each player starts out with 4x overshields.Each player has 5% shield drain (takes about 30 seconds to go through a bar, or 2 minutes for your whole shield system, although I haven’t measured it exactly)Each player has 100% shield vampirism (for every one point of shield damage done, you gain one point of shield damage back)Unlimited ammunition.200% movement speed.75% normal gravity.Playing this variant with about 6-8 people on a map like Valhalla is fucking insane.
Because of the shield vampirism, 1v1 duels can take a minute or more usually the only thing to win a 1v1 is a grenade stick. Playing this 4v4 team slayer is insane. 323Halo ReachN/AForgeWorldUnlockedTheBigCorvy/BucketGangSeany, and Bucket worked together to build a version of Forge World that is both stable, and very special. S3any provided Prop Hunt items, which will be altered to be their own section eventually.
For now, they are replacing 4 items in the vehicles section. Bucket and me worked together in ASSembly to make this all come together!Copy your default Forge World and put it somewhere safe, make sure it isn't a shortcut.
Delete the Forge World in your Maps folder, replace it with the Forge World you downloaded here, and enjoy!This mod will be updated. 552Halo ReachFreeze TagN/A343 IndustriesFreeze Tag is a round-based elimination style game type where players must freeze all members of the enemy team to win. Players can thaw their frozen teammates by huddling together with them.
Frozen players can slowly move to take cover and will automatically thaw eventually but are thawed much faster by teammates. Once thawed, players have a brief period of invulnerability and increased speed to allow them to find cover and regroup with their team. As an added forcing function, a neutral flag can be pushed into the enemy base to win the round. In Freeze Tag, the flag spawns on a 90 second delay.ModeInsane/.Any Maps.Halo MCC.