Quantum Conundrum Trailer

Quantum ConundrumPublisher:Square EnixDeveloper:Airtight GamesGenre:PuzzleRelease Date:Microsoft Windows (Steam)June 21, 2012PlayStation 3 (PSN)July 10, 2012 July 11, 2012 Xbox 360 (XBLA)July 11, 2012'We wanted to create a fun, quirky puzzle game that anyone would want to play, regardless of age or gaming experience,' said Kim Swift, Creative Director at Airtight Games. 'I've been working with an amazing and collaborative team on this project and look forward to coming into the office every day to hear new ideas, see what everyone has created, and dive in on my own pieces of the game. We've created something that we're all extremely proud of and hope that people will enjoy playing it as much as we are making it.' Quantum Conundrum is a video game by and published. It was directed by, who formerly worked at as a lead designer on the critically acclaimed. The game was released on Microsoft Windows (via ) on June 21, 2012, July 10, 2012 on PlayStation 3 (via the ) and July 11, 2012 on Xbox 360 (via ).

Contents PlotThe silent player-protagonist is the twelve-year-old nephew of the brilliant but peculiar (voiced by ). He is sent to stay with Quadwrangle, who is unprepared for his arrival as he is presently working on an experiment.

May 31, 2012  Quantum Conundrum - Trailer (E3 2012) Chaine YT GAMERGEN. Unsubscribe from Chaine YT GAMERGEN? Cancel Unsubscribe. Subscribe Subscribed Unsubscribe 2.4K. Jun 21, 2012  Quantum Conundrum is a quirky first-person puzzle platformer where players take on the role of a 12-year old nephew to the eccentric Professor Fitz Quadwrangle.

The experiment goes awry, causing Quadwrangle to become trapped in an with a loss of memory of what went wrong before, but able to watch and communicate to the protagonist. The results of the experiment leave portions of in flux between several alternate with varying properties. Quadwrangle guides the protagonist to acquire a that can tame these fluxes so he can then safely travel through the labyrinth of rooms to reach three separate power and restart each, which Quadwrangle believes will allow him to escape his imprisonment. The protagonist also gains help from, a small alien creature that Quadwrangle had adopted as a pet during his travels. As Quadwrangle guides his nephew, he tries to recall the exact events leading to the current situation.Spoiler warning!Plot details follow.After starting the three generators, the house begins to shake, and Quadwrangle realizes that another invention of his, the, need to be restarted.

Upon reaching it, the protagonist begins to activate the device, but Quadwrangle remembers too late that restarting the device had nearly killed him before and he had escaped to the for safety. With the device started, the house begins to shake violently, and Quadwrangle instructs his nephew to the safety of the pocket dimension, where he will be safe, while Quadwrangle, now freed, can begin working on how to resolve the problems of his half-ruined home. GameplayQuantum Conundrum is a puzzle game viewed from the first-person perspective. As the boy protagonist, the player can run and jump, interact with various switches, and lift light objects.

The player can by falling into toxic liquids, bottomless pits, falling from too great a height, and if hit by destructive; this will restart the player at the start of a puzzle or a checkpoint if passed. The goal of each room is to reach its exit door, though may need to activate certain switches or other devices before the exit can become available.Most puzzles require the player to manipulate the room and objects within it using four different dimensions which impart unique physical properties to the world. Dutton, Fred. Eurogamer. Gilbert, Ben (2012-04-04). Retrieved 2012-06-21.

Starmade station. There is a lot of valuable loot in the boxes. Do that with a few stations and you have a good amount of money and blocks.For station takeover you I would recommend a powerful beam to remove the turrets and destroy the faction block. Just make sure that you don't hit the storage room. Less damage to the station but higher risk that you get hit.

Matulef, Jeffery (2012-07-25). Retrieved 2012-07-25.

↑ Tong, Sophia. GameSpot. ↑ Remo, Chris (2009-12-07).

Retrieved 2012-07-26. ↑ Cifaldi, Frank; Sheffield, Brandon (2011-10-11).

Retrieved 2012-07-26. ↑ Tong, Sophia (2011-08-25). Retrieved 2012-07-26. Pinchefsky, Carol (2012-06-26). Retrieved 2012-06-26.

Jackson, Mike (2012-07-25). Computer and Video Games. Retrieved 2012-07-25. Hatfield, Daemon (2012-06-21). Retrieved 2012-06-22.

Reeves, Ben (2012-06-21). Game Informer. Retrieved 2012-06-22. Gera, Emily (2012-06-28).

Retrieved 2012-06-28.

Trailer

When you, as a young boy, are dropped off to visit your uncle, you notice something’s wrong. First, he’s not there to greet you. Second, there’s the explosion that happened right as you arrived.

And third, the house seems to be even weirder than you remember it. Now, your job is to find—and ultimately rescue—your uncle, by using his newest invention, the Interdimensional Shift Device (or IDS), to switch between dimensions and solve puzzles. That sofa too heavy to move? There’s a dimension for that! Switch to Fluffy Dimension and that sofa is now light as a feather. Need to get up to a high ledge?

There’s a dimension for that! Just switch to Anti-Gravity Dimension and things begin to float upward. Need to make things heavier? There’s a dimension for th—well, you get the idea. Switch dimensions in real time, work your way through the crazy complex mansion wings and rescue your uncle!Key Features:. Engaging Puzzle Gameplay: Using the Inter–Dimensional Shift Device, players will shift to and from various dimensions to manipulate the world around them.

Experience New Dimensions: Each dimension the player gains access to becomes a valuable asset to manipulate objects around the manor. Move between the Normal, Fluffy, Heavy, Slow-Motion and Reverse Gravity Dimensions on the fly. Immersive, Interactive Environment: The look and feel of each dimension is completely distinct. When shifting to the Fluffy Dimension, everything in the room becomes a soft and cuddly version of its previous state. Unique Art Style and Humor: The Professor’s manor and all the items within it have a unique style, but players should also be on the lookout for humorous touches scattered throughout.